Tuesday, June 18, 2013

Drip Drip Drip








Finally finished are these three pieces I've been working on for several weeks. Each is carved from a solid block of plaster, sanded smooth and painted gloss enamel. The original concept for this work is based on the idea of transition and change. 
I woke one morning thinking of a fairly large scale sculpture. A circular wall mounted piece made up of radial fins, in some ways similar in appearance to the front of a jet engine. I imagined that, unlike a jet engine, each subsequent fin would be slightly more distorted than the previous, so much so that they would appear to be progressively melting or running as though liquefied. This metamorphosis of form from rigid and geometric to fluid and organic I came to see as analogous to a personal act of change, a thought that's often on my mind.
I sketched several ideas following the theme of distorted blades in different configurations before I began wondering about the process of manufacturing. How was I going to make this thing? Fins are easy enough I guess but the distortion posed a greater challenge. Focusing my attention there, I began searching out images of running water. I came across the work of Shinichi Maruyama which informed me greatly. Maruyama makes pictures of water in motion using high speed photography. In sweeping movements he releases fluids from various containers and carefully photographs the resulting forms. Floating ribbons, exploding geysers and lazy gobbets, his water sculptures are dynamic and aesthetically arresting.
Different to Maruyama though, I hoped to capture a more specific symbol. A moment of change. A transition from flat to ruptured, calm to energised. These drips or splashes represent a personal goal of more fully engaging ones own creative self, changing from a feeling of being stalled to a state of energy and achievement.

1 comment:

  1. These are a cool tangent from most of your work in that they very much represent a moment in time (which is not surprising given how they were informed). It feels like a lot of your other work has been all about a static object or form, independent of any timeline, action or motion, with the exception of the board room fight of course. These have a real life about them. They've also got an odd cute and likable vibe due to the softened and kind of pudgy viscous look (from the limitation of carving in plaster maybe?) compared to real water drops/splashes. Good work bruz.

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